String coupling.

Ron Nossaman RNossaman@KSCABLE.com
Tue, 20 Jun 2000 19:25:17 -0500


>I would be interested in your observations using the same measurement
>technique.
>Regards Roger
>Roger Jolly

Alright Roger, gang, I tried it just moments ago, with the back scale open,
on a half dozen unisons in the killer octave. In every case, tuning each
string of a unison as perfectly as I was able to the Tunelab display, the
unison did indeed drop when all were sounded together, just like you said.
Also in every case, the unison sounded rougher than I can tune it aurally.
Touching up aurally, the unison pitch drop disappeared again, or was
greatly reduced. Checking each string individually against the display,
they weren't precisely the same anymore, but the unison as a whole was on
pitch and sounded good. 

Why?

Right or wrong, I think it's because there's no reason to assume that the
partial structure of all three strings in a unison is identical, and they
in fact aren't. Matching one particular partial of all three strings to a
common pitch doesn't guarantee a "tuned" unison, because a unison most
probably can't be "tuned" in the first place because of the partials
mismatch. It can only be optimized at "minimum garbage". When the fifth
partial of one string is slightly more prominent or off pitch than the
measured partial, and the fourth partial of another is doing similar things
against the eighth partial of the third, the tuner aurally finds the
subjective optimal balance, where the ETD is quite satisfied with the
chosen partial(s) match, even if the unison stinks. This is probably
important, but it's not the whole phenomenon, since it can sometimes be
nullified by aurally tuning the unison. Then again, it just occurred to me
that it could indeed prove to be the whole phenomenon, with something
similar coming from an open duplex, front or back. It may be that you
simply don't have control of the duplex segment pitches necessary to
achieve the aural balance you can in the speaking segments. It might be
just that simple, or I just don't know how to run Tunelab.

I realize that this seems to be a gruesomely complicated thing, and at this
point I'm trying to identify and assign helmets and lockers to all the
major players and keep the endless disconnected details in the cheap seats
until they can be fitted into a basic premise or two, which I'm currently
groping for. In the end, who knows? Time will tell, and the quest is young.
I'm still on the first piano, and we haven't even gotten to the argument
stage yet.

Later, 
Ron N


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