Hi Mark, >3) Removing mass from the key and wippen will make the action more >efficient. <<Hmm. Starts to get fuzzy here. If you keep the same speed, so less energy is wasted, then I agree. But if you remove mass and play the key with the same force, you will have more speed, not the same speed.>> You are defining the situation with a constraint of constant force. This is very useful: No matter the mass of the key, wippen, hammer, or whatever -- no matter what the circumstances may be -- energy is force times distance. Constant force * constant key dip = constant energy input. First apply force to a heavy keystick. It goes into slow motion. The hammer hits the string in slow motion. Everything is slow. Not much energy transferred to the string. Now remove keystick mass. Less mass means the key/action moves faster with the *same force*. That means the hammer moves to the string faster and strikes the string harder. More energy transferred to the string for the same amount of input energy (again, equal to force times keydip). That makes it more efficient. >4) Given our ideal action with no bending and friction losses changing >the hammer mass does not effect the efficiency of the action. <<Same problem as 3. If you don't change the mass of hammer and wippen, and keep the same key speed, you will waste the same amount of energy. But again, if you add mass to the hammer and keep the same force on the key, you will have less acceleration, less speed, less key/wippen energy wasted.>> But if the hammer is more massive, it doesn't need ot hit the string with as much velocity to transfer the same amount of energy. Energy imparted to the hammer shank is jack force times jack travel. This is converted to kinetic energy of the hammer, which is proportional to mass. Twice the hammer mass, while preserving the same jack force and stroke, would mean 2^.5 the velocity, true, but when the hammer hits the string, the same amount of kinetic energy is transferred to the string. Same jack travel, same jack force, same kinetic energy delivered to the string. Same efficiency, provided we're talking about the hammer hitting a noncompliant object. Now to argue against my point, the string does have a mass, and it moves and vibrates. There are two possible sources I can see for inefficiency of *energy transfer* to the string. (Mind you, I stand by my point that the hammer has the same kinetic energy for the same input force either way!) First, higher partials might be muffled if the hammer is too slow to get out of the way of the vibrating string fast enough. A heavier hammer undoubtedly sounds a bit darker than a lighter one. Second, and less obviously, there is an impedance matching issue here. Impedance is pretty difficult to explain in lay terms, but it has a lot to do with the inertia (NOT TO BE CONFUSED WITH *MOMENTUM* OR *KINETIC ENERGY*) of one object or medium with respect to that of another object or medium. To illustrate how this works, dive into a pool. Have someone talk to you from above the water's surface. It's very hard to hear, right? That's because the air vibrations don't apply enough force against the water to get it vibrating very well. It's also because the water vibrations have too low of an amplitude to vibrate the ear structures very well, even though they are quite forceful. Repeat the experiment the other way, now: Put a water resistant speaker underwater, hook it up to a stereo amp, and blast away! It's not very loud, is it? That's because the forceful but low amplitude water-born vibrations transfer to not very forceful and low amplitude airborn vibrations. This sort of impedance mismatch problem ALWAYS results in inefficiency of energy transfer. Ideally mechanical elements have the same impedance. If the impedance is exactly matched, the efficiency of energy transfer will be maximized. If it were not for the fact the string is vibrating (i.e. if it would just move forward and keep moving), the optimally efficient hammer would stop dead in its tracks when it collides with the strings, and the strings would bound forth at exactly the same velocity as the hammer. However, there's the rebound, in which the strings would whack the stationary hammer, sending it back into motion at an equal and opposite velocity. In the process, the strings would become stationary again. This is the equivalent of two strikes exactly 180deg out of phase. Not a good scenario. The hammer must actually be of a lower mechanical impedance than the strings, so that it will bounce off of the strings with enough velocity to clear the string upon the return vibration. I think that would be fun to model! A light hammer will rebound too much without imparting much of its kinetic energy to the strings. The wasted energy would be expended against the backcheck. As hammer mass is increased, efficiency is increased, to the point that the hammer gets too slow to clear the string on the return vibration. Then efficiency would fall off dramatically. Oddlly, this is one energy interface that cannot be 100% efficient. More on other posts later... but first a movie.... Spirit of St. Louis... one of my favorites! :-) Peace, Sarah Peace, Sarah
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